The First Berserker: Khazan - Uma visão geral
The First Berserker: Khazan - Uma visão geral
Blog Article
Embora desafiador de modo a jogadores hardcore, os 2 níveis por dificuldade e a variedade de mecânicas do combate e habilidades tornam este game acessível de modo a jogadores por todos ESTES níveis.
The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter Em linha universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.
3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right
At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
Quem gosta de 1 souslike mais “tradicional” provavelmente nãeste vai apreciar tanto este fato de qual não há um Colossal mapa interconectado para explorar.
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Este único detalhe aqui é de que as vezes possui um filtro exagerado demais em certas áreas, ao ponto por incomodar visualmente e dificultar para enxergar inimigos e produtos.
It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.
Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But The First Berserker: Khazan for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
Similarmente identicamente conjuntamente temos personagens bem natural escritos de que acompanham o protagonista durante a jornada e qual agregam bem natural para o conteúdo da história.
Another way Khazan encourages these experiments is with no respec costs for skills. If something isn't working, change your entire build right outside the boss door.
Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.